fps Magazine
Posted: Wed Apr 27, 2022 2:08 am
It was revived in 2003 as a web-only publication, and continued on (according to Wikipedia), until the editor-in-chief, Emru Townsend, died of cancer in 2010.In the fall of 1991, I was lamenting the state of animation magazines and criticism. Everything was divided into camps: people spoke of Japanese, classic, computer, independent, or commercial animation—but rarely looked at where different fields and techniques might overlap. Where was the animation publication that spoke to those of us that wanted to look deeper?
Some of you know what happened next. In November of that year, I launched the first issue of fps, a magazine devoted to exploring those intersections and putting all forms of animation on equal footing with one other.
I spent six years with fps, three of them with with Pawn Press as publisher. In 1997 I decided to part company with Pawn and fps, and after a few more issues the magazine became dormant.
Didn't have it's own dedicated thread, so I thought I'd make one.
