Fate/Extra on the PSP
Posted: Mon Sep 24, 2012 5:23 pm
I've been slowly playing through this game since I first bought it back in November, and I am finally very close to the end, it seems. It's not really an RPG, but more of a dungeon crawler (although not a Roguelike game). I'm only really familiar with the series through the Fate/Stay Night anime and manga, as well as the surprisingly great Fate/Unlimited Codes fighting game. This time around, the Holy Grail War is being held within a virtual reality world, so that only those who are fighting are the ones who suffer. The entire game takes place inside of the school. This time around, Saber is the incarnation of a Roman emperor, so her personality is more pompous than noble.
When entering the dungeon, combat is essentially a form of rock, scissors, paper. While this may sound boring to Westerners, the ability of rock, scissors, paper to entertain and maintain the attention span of kids in Japan is certainly a uniquely Japanese cultural quality. Each enemy follows a basic set of attack pattern variants, so it boils down to writing these patterns on paper and recognizing which one is being used by the enemy. When this game was released in Japan a few years ago, I figured that it would never be ported to English audiences. However, I was wrong. Fortunately, the Japanese voice acting was left intact. Sakura Tange (Cardcaptor Sakura, Kasumi from the Dead or Alive Games, etc) plays Saber in this game.
The focus of the game is exploring the dungeon for treasures as well as completing mission objectives (often given by Taiga-sensei). At the end of each week, an elimination battle takes place between Masters. Fortunately, the Servants are not a rehash from the F/SN, but a few familiar faces appear such as Archer and Lancer (who is Rin's Servant this time around, and you don't fight against him).
A sequel to the game was released in Japan, but I am very doubtful that it will be ported to English audiences this late into the PSPs life.
When entering the dungeon, combat is essentially a form of rock, scissors, paper. While this may sound boring to Westerners, the ability of rock, scissors, paper to entertain and maintain the attention span of kids in Japan is certainly a uniquely Japanese cultural quality. Each enemy follows a basic set of attack pattern variants, so it boils down to writing these patterns on paper and recognizing which one is being used by the enemy. When this game was released in Japan a few years ago, I figured that it would never be ported to English audiences. However, I was wrong. Fortunately, the Japanese voice acting was left intact. Sakura Tange (Cardcaptor Sakura, Kasumi from the Dead or Alive Games, etc) plays Saber in this game.
The focus of the game is exploring the dungeon for treasures as well as completing mission objectives (often given by Taiga-sensei). At the end of each week, an elimination battle takes place between Masters. Fortunately, the Servants are not a rehash from the F/SN, but a few familiar faces appear such as Archer and Lancer (who is Rin's Servant this time around, and you don't fight against him).
A sequel to the game was released in Japan, but I am very doubtful that it will be ported to English audiences this late into the PSPs life.